Course schedule
-
Wed, Sep 10: Introduction
Wed, Sep 17: Signs
Wed, Sep 24: Codes
Wed, Oct 01: Codes 2
Wed, Oct 08: Sign/Code/Myth
Wed, Oct 15: Applying codes
Wed, Oct 22: Rhetoric
Wed, Oct 29 : Semiotics of place
Wed, Nov 05: Design languages and systems
Wed, Nov 12: NSCAD Closed - no class
Wed, Nov 19: Metaphor
Wed, Nov 26: Interface
Wed, Dec 03: Built environment
Wed, Dec 10: Applied semiotics
Wed, Dec 17: Wrapup
Wed, Nov 19
DSGN 3100: Metaphor
Today's objectives
- Rhetorical tropes and schemes
- Communication theory
Presentations
Agenda
Product metaphors
Interface and metaphors
Pattern Languages
Assignments
Topic choice : Metaphor and Interface
Choose an interface for a hardware device, such as an appliance, vehicle, tool or other reasonably complex device (not a piece of software running on a computer, phone, etc.).
Traditional screen-based graphical user interfaces are not acceptable as topics. Re-design the interface using a strong metaphor (or metaphors.) The metaphor should be new, unconventional but still help explain and inform the interface.
Have some options ready to propose in class as your topic for the next assignment - what is the device? And what metaphor can you use to inform its interface?
Probably best to have several options. Bringing together radically different domains (think squid mixer) is best.
Email these to me by Tuesday Nov 25 at 6:00 PM.