Wed, Feb 02

Vector and Bitmap imaging

A demonstration of UNISURF, developed by Pierre Bézier, who implemented what we now know as Bézier curves, the basic way of drawing in Illustrator (and many other programs.)

Today's objectives

  • Review previous assignment
  • Adjustment layers
  • Digital colour models
  • Review of bitmap and vector
  • Colour in Illustrator and Photoshop
  • Basic Illustrator concepts


  • Review all handouts.
  • Make sure Adobe Illustrator is functioning.
  • Have the class sample files for Photoshop from last class and this class (below) available.

Class resources

The Bézier Game is an online tutorial/practice tool for learning basic Bézier drawing skills.

Sample files

The cow's ear in this example is a good test of your layer masking abilities.

Layer mask sample file

Illustrator samples


Formats and compression

Bitmap and vector


Download the colour theory PDF handout in PDF format.

Download "File formats" handout in Acrobat PDF format PDF

One of many good illustrator pen tool tutorials


Adjustment layers tutorial
Making a template layer
File formats

More than you probably want to know about file formats

Colour books, and more

Pantone, the leading provider of colour standards.

Quiz 1

Quiz: 9AM, Wed, Feb 09
Quiz preparation

The quiz will be written on paper, in class. Length, approximately 40 min.

The quiz covers all topics dealt with in the first 4 classes.

  • Basic Mac usage
  • Basic computers and storage unit handouts
  • Bitmap and vector
  • Operating systems concepts
  • Resolution and bit depth
  • Basic Photoshop tools
  • Layers and curves
Quiz coverage for DSGN 1000 Quiz 1

Make sure to review all posted handouts, presentations, videos and linked resources, on the class web site and in Slack. Key topics are listed below, but other material covered in class may be included.

Handouts include:

  • Basic computers
  • Storage units
  • File formats
  • Resolution
  • Digital colour
  • Key topics:

    Basic computing concepts and tasks

    1. The Finder
    2. Start and shut down programs
    3. Window elements
    4. File management - moving and renaming files
    5. Cut, copy, paste
    6. How to use keyboard shortcuts

    Computer fundamentals

    1. Storage units and basic computer components
    2. Operating system concepts and definition
    3. Analog and digital concepts


    1. Resolution and bit depth - concepts and application (in Photoshop)
    2. Fundamental Photoshop tools (see Class 3)
    3. Using layers
    4. The curves control (in Photoshop)
    5. Digital colour theory and application
    6. Fundamentals of vector drawing/Illustrator